Post gamejam major update!
Week of the Weak » Devlog
Took a while but I wanted the game to feel finished and polished. Here's the new stuffs:
- Major rebalancing and recoding of things, loads of bug fixes, UI and sprite refreshes, audio and music fixes
- Better scaling and game design improvements, added some anti-snowball mechanics
- Some new abilities and changes on the elite enemies :o
- Different difficulty stages: easy, medium, hard, impossible. I have beaten hard multiple times but not yet on impossible, well its called impossible for a reason ;). The scaling is exactly the same as on Hard but you get less time each day, which exponentially increases the difficulty.
- A tutorial
- End screen stats
- ACHIEVEMENTS SYSTEM!!! Highly recommend downloading the win64 version for this one!
And that's all! I'll be moving on to making a new game and learning a new game engine now, so probably no more major updates to this game. Have fun!
Files
WotW_v1.1_win64.zip 42 MB
Oct 10, 2021
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Week of the Weak
Fast paced RTS survival
Status | Released |
Authors | Buburito Games, ProKongroo |
Genre | Simulation, Strategy |
Tags | Explosions, Fast-Paced, Pixel Art, Real time strategy |
More posts
- v1.2 updootJan 26, 2022
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